Jom - The Traveling Boy (Real Time)

Designed in 3D this beautiful hero character by the amazing artist Petro Semeshchuk (https://www.artstation.com/wanderer117) who was kind enough to provide me with details and references for this piece. The entire character is set at 96752 Tris with 6 Texture Sets rendered at 4k resolution for presentation purposes - Shirt, Coat, Pants, Head, Hair and Eyes. The base was created using maps from Quixel Megascans! I have always wanted to make a child character so I aged Jom down a bit from his teenage years to around the age of 11 to 12. Inspired by Atreus from God of War.

Albedo Pass and Normal Pass

Albedo Pass and Normal Pass

Hand painted hair cards

Hand painted hair cards

6 Texture Sets rendered at 4k

6 Texture Sets rendered at 4k

ZBrush Sculpt

ZBrush Sculpt